About uspublisher.discover.games is the studio side of discover.games, an authorized PC key store with a creator network attached. We are a team of six, split between Türkiye, France and the US, who got tired of watching publishers pay a store, a key tool and a creator agency and own none of the result.
Our story
The short version: the store came first, the creators came next, and the dashboard exists because the studios asked for it.
Key stores sell your game at a price you did not set, in a region you did not pick, to a player you never hear from. Creator marketplaces sell views. Nobody closes the loop from the creator to the checkout to the player.
One platform where the store, the creators and your dashboard share the same keys, the same price list and the same data. We started with the studios below, most on regional key supply from Point Nexus and VaultN, and built the tools they asked for next: campaigns, giveaways, a player CRM, regional pricing.
discover.games is built by WHALEGG CORP., a team of six working between Türkiye, France and the US.
Where we are today
Studios and publishers shipping with us
Average wishlist lift per campaign
Languages the store ships in
Studios and publishers we work with
- Owlcat Games
- NACON
- Thunderful Group
- astragon
- Fulqrum Games
- Current Games
- Envision Entertainment
- Meta
- entalto
- indie.io
- QD
- Mindscape
- ByteRockers' Games
- Amber
What we do
You list the game and set your prices. These are the parts we take off your desk.
Your keys sold at your regional prices, in 21 languages, with nine seasonal sales a year you opt into.
Creators who match your filters find the campaign and apply. You review their audience and approve the ones you want.
Promo keys, giveaway pools and store keys, delivered and reconciled.
Revenue shares and campaign fees paid out by us. You see one invoice.
Wishlists, demo plays and purchases attributed to each creator; the players are yours to reach again.
Store keys release only at paid checkout. Promo keys never enter the store. Regional packages are honored.
How we make money
Our standard storefront revenue share is 30%. Creator campaigns are priced per verified wishlist and demo play at a rate you set, averaging $0.75 per action, with 0% commission on creator spend. No retainers, no agency hours. If nothing sells, nothing is owed.
The numbers, in the open
Plans, trial terms and the per-action rate are on the pricing section of the publisher landing, for everyone, before anyone books a call.
See full pricingRegional prices are yours to set once. The store, the feeds and every creator storefront follow them. We never undercut you with a grey key.
A per-view marketplace can tell you a Short got 400K views. We tell you who wishlisted, who bought, where, at what price, and which creator sent them.
The people who wishlisted, bought or entered a giveaway sit in your CRM, not ours. Reach them again for the DLC without asking us.
The rest of discover.games
The players who buy your keys and the creators who send them are on the same platform, with their own about pages.
Talk to the team
Fifteen minutes with the people who run the store, not a sales deck.
Book a 15-min callPartnerships and keys
Listing a catalogue, regional packages, Point Nexus or VaultN supply.
[email protected]Official channels
Treat anything not listed here as not us.